
Spooky Cavern Games
New world
Cross twelve narrow beam stages against your own best time
FreeWorld in Mini-games
.mcworld file, 604 KB. Consoles and Java Edition can’t import packs.
Arrive on the bamboo lobby slab, gather your runners and use the central console to start. Each stage asks you to jump from a landing pad onto a narrow beam, cross it without stepping off, then reach the lit finish gate. Clearing a gate sends you to the next stage and records your progress.
Begin with wider landings among bamboo, roots and birch, then line up sideways jumps onto smaller pads. Rooftop Rail raises the crossing, Cavern Span and Strata Shelf dip below the starting deck, and Crown Crossing ends the course on a raised beam. Every rail has open sides and base supports beneath its ends. A fall adds 5 seconds and returns you to the start of your current stage.
Allow 10–28 minutes for the twelve stages, with 1–4 runners keeping separate times and fall counts. The lowest completed time including penalties wins. Personal bests survive Save & Quit; reopening an interrupted run resumes at the stage each runner reached. Late arrivals wait for the next heat. Adventure mode keeps the course intact.
0.1.1
Crouch 5 seconds on your stage's first pad to leave a run, and a finished runner can end the round from the console
0.1.0
First release
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New world

New world

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